The Insurgence of Ghibli Winds 
The Warlabs Triology P1
25’ Min
2025
Departing from an event that shaped the mechanisms for asymmetrical warfare, when an Italian pilot executed the first aerial bombing in history over an oasis in Tripoli during the Italo Turkish Senussi war in 1911, a colonial industry of desert domination was established through wheels and wings.
Tracing the temporal path of imperial vertical power in the landscape leads to acts of geographic defiance against American imperialism between the 1980s and 1990's in Libya that set the tone of the "War on Terror" propaganda, navigated in the film through military archival footage and early computer graphics from American games produced in the 80's where a pilot leads a mission to destroy imagined nuclear plants in the gulf of Sirte by the central Libyan coast.
	Tracing the temporal path of imperial vertical power in the landscape leads to acts of geographic defiance against American imperialism between the 1980s and 1990's in Libya that set the tone of the "War on Terror" propaganda, navigated in the film through military archival footage and early computer graphics from American games produced in the 80's where a pilot leads a mission to destroy imagined nuclear plants in the gulf of Sirte by the central Libyan coast.
The narration unfolds in a dialogue between the Ghibli winds and Caproni, the Italian designer of Ghibli aircraft, the film traces the struggle to resist colonial violence and reclaim the indigenous Ghibli winds as an insurgent rebel, an entity that can’t be tamed, claimed or manufactured, against the backdrop of surveilled skies and militarized Sahara.
-
The Warlab trilogy is a series of experimental docu-fiction films investigating the gamification of the military industrial complex, navigating histories and speculations around warfare tactics and theatrics to question the influence of fascism on the game industry and vice versa. Utilizing game archeology, world-building, archival footage and RPG video games where Libya and the African Sahel is situated as a frontline for militarised operations led by imperial propaganda.
-
The Warlab trilogy is a series of experimental docu-fiction films investigating the gamification of the military industrial complex, navigating histories and speculations around warfare tactics and theatrics to question the influence of fascism on the game industry and vice versa. Utilizing game archeology, world-building, archival footage and RPG video games where Libya and the African Sahel is situated as a frontline for militarised operations led by imperial propaganda.
Film stills:


